R Hockey

R Hockey

R Hockey

R Hockey – In design, reworking existing technologies into brand new experiences is a key part of the job. Take A(i)R Hockey,

A(i)R Hockey Demo Film. Three visitors are playing around a round table. Players’ packing trajectories are displayed in user-specific color traces of red, blue and green. When the game is over, the projections of the remaining trajectory glow in a vivid hue.

R Hockey

R Hockey

Was looking for a way to use its high-speed vision sensors, capable of tracking moving objects at 1,000 frames per second, to make a whole new revolutionary user experience. That was the main vision behind the A(i)R Hockey project. What the exhibit designers wanted to do, then, wasn’t explain how the technology worked—they wanted to create a fun experience that would let users play their way to an intuitive, visceral understanding of the innovation.

Alexandre R. Picard

The process began with a fundamental question: How can it deliver fun and exciting experiences that make the most of its high-speed sensor technologies? Brainstorming hundreds of ideas, from baseball and other ball sports to a number of other games across the spectrum, the team eventually settled on air hockey—a game with universal appeal and an optimal format for showcasing the technology. With high-speed vision sensors that track the virtual pucks that move the playing surface and unique prediction algorithms that enable response trajectory mapping, engineers knew they could keep the projections of all the moving pieces in perfect sync. Haptics technology, capable of applying touch sensations to the interface, can imbue virtual pucks with real “touch” and take the AR experience to a whole new level. The technological components were all in place – it was time for the team to make A(i)R hockey a reality.

For the designers, the main goal was to make A(i)R Hockey an intuitive and immersive gaming experience for everyone—even first-timers—and to combine the virtual and the real into something with a distinctive feel. and fresh. The table the team came up with, for starters, gives the gaming experience a complete makeover. The normal air hockey surface is a rectangle, but the designers tried a circular design to create a three-player setup with unpredictable puck movement and a more dynamic competitive environment. Another focus was to give the visual component a unique flavor, which the team did by displaying players’ puck trajectories in user-specific color traces of red, blue, and green. When the game is over, projections of the remaining trajectory glow in vivid hues, giving the experience visual flair from start to finish.

Merging the real and physical pucks on the table is a mix of virtual pucks, which pack a real tactile punch thanks to haptic technology in the paddles. However, virtual pucks are more than just haptics. They also look and behave so much like the real thing that the differences are almost imperceptible—and that blurring of boundaries, that seamless mesh of real and virtual, only serves to deepen the sensory impact of the AR experience. The links between the real and the virtual are the paddles, which not only provide tactile feedback, but also emit the corresponding colors to the players via projection tracking and have glowing white outlines that make the paddles appear to rotate on the dark playing surface.

Right: (L-R) Iseki (Designer), Ikeda (Engineer), Mizuno (Project Leader), Ohno (Project Manager) and Ohki (Designer) on site at SXSW 2018

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A(i)R Hockey’s showcase at SXSW 2018 was a huge success, attracting a diverse mix of attendees from around the world for fun and action-packed matches. For the design team, the biggest thrill was hearing how the gaming experience welcomed people into the technology with seamless and effortless ease: even complete newcomers to the world of AR and VR left the show enthused about the technology’s potential, excited about how it could bring more enjoyment in everyday life. After all, that’s what the entire A(i)R Hockey project was aiming for: a captivating introduction to the new possibilities of AR.

A dazzling fusion of high-speed vision sensors, unique prediction algorithms and haptics technology, A(i)R Hockey is just one example of how the Group’s array of innovative technologies can come together in new user experiences. The potential combinations are endless – much like Design’s relentless pursuit of new experiences at the cutting edge.

For proof, look no further than A(i)R Hockey: a new AR game that sheds light on what our AR future could look like. The Avalanche and Lightning will begin a seven-game showdown for the right to hoist the Stanley Cup this week, starting in Denver on Wednesday and Saturday before heading to Florida Bay on June 20 and 22.

R Hockey

With the former winning the Presidents’ Trophy last season and the latter being the two-time defending Cup champions, neither Colorado nor Tampa Bay are particularly surprising sides for this year’s championship round.-spring.

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Seeing teams make the incredible leap from also-rans to title contenders is hardly unique in the NHL, and it wouldn’t be too shocking if one of the teams on the outside looking in this postseason finds its way to long-term relevance. playoffs another time. around.

The B/R hockey team took that notion and looked into the crystal ball to compile a list of seven sleeper teams from 2021-22 and predict what they will do in 2022-23.

Scroll through to see what we came up with and drop your forward-focused guess or two in the comments section.

They haven’t been in the playoffs since the spring of 2018 and haven’t won a series since the previous year, so to suggest an upcoming parade from Disneyland would be silly.

A&r Hockey Goalie Magnet

Lest anyone forget, the Ducks were among the best teams in the league during the first half of the season thanks to the dynamism of Trevor Zegras, Troy Terry and Sonny Milano and the opportunistic presence of defensive players like Cam Fowler on the perimeter.

Anaheim fell to the bottom of the Western Conference from January to May and finished seventh in the Pacific Division, 21 points out of the closest playoff spot.

Another year of experience and maturity can’t help but benefit the young forward, and the brass has more than $39 million in cap space to add another weapon and address the need for an elite goaltender — or provide help with blue line for John Gibson if he decides to be the long-term starter.

R Hockey

Given their first-half performance, their youth and the cap woes that are sure to hamper some of the teams ahead of them in the Western Conference, it wouldn’t be a shock to see the Ducks grab one of the eight playoff spots next season and then scare they are the enemy of the higher seed.

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Columbus jumped out of the gate with 12 wins in 18 games, but promptly fell behind to finish sixth in the top-tier Metropolitan Division and 19 points out of the second wild-card spot.

The team must improve its defense and goalkeeping. His 3.62 goals-against average was fifth-worst in the league, and his 35.2 goals-against average was better than that of only one other team.

Elvis Merzlikins got his first extended look at starting goaltender and had 27 wins in 56 starts, but the 2014 third-round pick’s goals-against average (3.22) and save percentage (.907) were far from the numbers. in his career and well below league average as well.

More than $22 million in cap space would allow the Blue Jackets to consider an option along with the 28-year-old Latvian. Or, like Anaheim, they could consider increasing his wealth by adding additional size and strength on the blue line, where only Zach Werenski and Vladislav Gavrikov weighed 200 pounds or more.

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Also remember that 2021-22 was Brad Larsen’s first year as head coach, so general manager Jarmo Kekalainen expects a natural progression from him as well.

“We never doubted his work ethic and passion for the game, and those were big reasons why we signed him,” he said. “There is no doubt that it will be exactly as we projected it. But it’s obviously a different matter to have all the responsibility and pressure, if you want to call it, on your shoulders. “I think he handled it very well.”

We agree. They’ll be much closer to the mix next time than 19 points, and if the older salary-dumping teams get in the way (cough … Pittsburgh … cough), knock them out.

R Hockey

The Quebec Hockey Kings finished fourth in the all-Canadian North Division in 2020-21 before a stunning run to the Stanley Cup Final against eventual champion Tampa Bay.

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Then, with a host of players gaining experience from that stretch of Cinderella, they struggled in 2021-22, firing their coach and GM en route to a last-place finish overall.

We think the fortunes of 2022-23 will depend largely on the actions this summer of GM Kent Hughes, a former player agent who arrived after Marc Bergevin was fired. Hughes showed zero hesitation in sparking a rebuild when he released Ben Chiarot and Tyler Toffoli, who played in the Cup final.

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